Mycopunk upgrades
801 grid pieces. Filter by the employee or gun they fit, then read the effect.
801Upgrades
33Fit targets
6Rarities
781With API name

801 Showing
Specimen cards
Upgrade results
| Name | Rarity | Applicable to | API name | Effect |
|---|---|---|---|---|
A Safe Place | Epic | Scattergun | ImmLoad | Reloading provides brief immunity on a short cooldown. |
A Serious Squall | Exotic | Cryo Grenade | Cyclone | Snowballs seek out enemies, encircling and damaging them. |
| Epic | Heavy Shotgun | Flush | Create an acid explosion when you reload. | |
| Rare | Everything | Acid Affinity | Apply more acid to all targets. | |
| Standard | Everything | Acid Resistance | Take less acid damage from being corroded . | |
| Epic | Trident S2 | Corrosive Rounds | Bullets apply acid . | |
| Rare | Gunship Cannon | TightenSpread | Spread decreases over time while firing. | |
| Standard | The Carver | CarveMag | Magazine size is increased. | |
Adrenaline Cultivation | Rare | Mycologist | MeleeResist | Gain damage resistance while punching. |
| Standard | The Cycler | Adrenaline Reload | Reload speed is briefly increased after killing a target. | |
| Rare | Lead Flinger | FireMove | Firing briefly increases your move speed. | |
Aerial Refueling | Rare | Scattergun | AirAmmo | Generate ammo while airborne. |
| Rare | FR.15833 Plate Launcher | FastPlates | Plates travel faster and can be fired more often. | |
| Rare | Scrapper | JetForward | Your Jetpack pushes you forward. | |
| Rare | The Carver | SmallDmg | Saw in a much smaller area. Damage is increased. | |
Air Dash | Standard | Wrangler | AirDash | Jump while airborne to dash forward. |
| Exotic | AU-SI Jackrabbit | FBoost | While airborne, firing a shot pushes you backward. Force increases as your magazine size decreases. | |
| Rare | Heavy Nuke | AllTime | Deal much more damage and charge up slower. | |
| Rare | Wrangler | LaunchAmmo | Your equipped weapon is partially reloaded when you throw your lasso. | |
| Epic | Everything | Ammo Processor | Health chunks provide less healing, but refund ammo to your equipped weapon. | |
Angry Outburst | Exotic | Mycologist | FastMelee | Throw out punches much faster. Melee damage and range are increased. |
| Exotic | DMLR | ArcLightning | Damaging a target with the laser has a chance to arc a shocking bolt of lightning to nearby enemies. | |
| Rare | Heavy Sniper | ChargeFloat | Levitate upward while charging the Beam Ripper. | |
| Rare | DMLR | Repair Charge | Healing an ally with the laser also heals you. | |
| Rare | Swarm Launcher | AutoLoader | Ammo is automatically regenerated over time while the swarm is hovering. | |
| Exotic | Glider | DmgFly | Your wingsuit no longer recharges over time. Dealing damage provides some charge. | |
| Exotic | Shocklance | DrillBoost | Hold R to charge up the Shocklance and release to launch yourself forward. Any targets in your way are drilled for continuous damage. Multiple Auger Subroutines increase damage and launch duration. | |
| Rare | FR.15833 Plate Launcher | AutoRecall | Plates automatically recall on impact. | |
| Rare | Globbler | GlobRate | Globblometer is increased, but fire rate is decreased. | |
| Exotic | DMLR | Autocycler | The DMLR automatically switches between DMR and laser modes at the given interval, and the laser has infinite charge. Dealing damage with the DMR increases laser damage and dealing damage with the laser increases DMR damage. | |
| Rare | Swarm Launcher | AutoSwarm | Pellets are more accurate and automatically dive toward targets. | |
| Standard | DMLR | AuxReserves | Ammo capacity is increased. | |
| Standard | Shocklance | Auxiliary Chargers | Damage is increased, but so is charge-up time. | |
| Rare | Accelerator | BeeReload | Create a bee explosion when you reload that damages you and nearby enemies. Explosion size and amount of bees increase for each burst fired before reloading. | |
Backblast | Epic | Mycologist | LaunchExpl | Sporelift creates an explosion that's larger the longer your charged it. |
| Rare | Bruiser | Backboost | Activating your Shield Projector launches you backward. | |
| Exotic | Trident S2 | WetReload | Toss a ball of water when you reload. Reload speed is increased. | |
| Epic | Gunship Cannon | SiphonMissile | Dealing damage fills a charge meter. Press to fire a tracking missile with an explosive payload proportional to the current charge. | |
| Standard | Lead Flinger | MagBag | Ammo reserves are increased. | |
| Standard | Acid Grenade | LessAcid | Your grenade applies less of its element to you. | |
| Standard | Heavy Sniper | SnAmmo | Ammo reserves are increased. | |
| Exotic | Shocklance | Battery Recursion | Consecutive shots are fired full-auto without needing to charge up. | |
| Rare | Glider | Battery Siphon | Move faster while holding a broken player. | |
| Standard | DMLR | LasDmg | Laser damage is increased. | |
| Epic | FR.15833 Plate Launcher | Beecall | Plates create a bee explosion when recalled. | |
| Exotic | Scrapper | Beenade | The first time you melee while attached to your Grapple Pole, you throw out a beehive that causes a bee explosion on impact. | |
| Epic | The Carver | SawShield2 | Deflector size and damage resistance are increased, but you move slower while sawing. | |
| Exotic | Lead Flinger | BigassShot | Only one bullet is loaded into the chamber. It is much larger and deals more damage. | |
| Standard | The Cycler | Bigazine | Magazine size is greatly increased. | |
Bioelectrical Connections | Rare | Mycologist | InfectRecharge | Infection passively builds up to the given threshold. |
| Exotic | Glider | Biofuel | Killing a target while mid-air grants some wingsuit charge. | |
| Epic | Shocklance | BlackBattery | Damage and charge-up time are greatly increased. | |
| Standard | The Carver | CarveRange | Range is increased. | |
| Rare | Bruiser | Blast Chamber | Hit allies with your Nose Dive to reload their weapons. | |
| Epic | Everything | Blink | Blink forward when you slide. | |
| Rare | Swarm Launcher | FireMSpeed | Firing briefly increases your move speed. | |
| Standard | The Carver | BloodMax | You can hold more stacks of blood . | |
| Rare | The Carver | BloodResist | Damage resistance is increased for each stack of blood . | |
| Standard | The Carver | BloodAmount | Killing targets provides more blood . | |
| Epic | The Carver | BloodShock | When you kill a target, you have an increased chance to fire out a shocking lightning bolt for each stack of blood . | |
| Rare | The Carver | BloodDmg | Damage is increased for each stack of blood . | |
| Exotic | Wrangler | HealthCharge | Attempting to use your Rocket Lasso while it's recharging damages you and grants some charge. | |
| Exotic | Lead Flinger | KillBurst | Killing a core loads a collection of bullets into the magazine. Press to fire all bullets in a large burst. | |
| Epic | The Carver | BloodJump | Your jump height is increased for each stack of blood . | |
| Standard | Gunship Cannon | GunRec | Recoil is decreased. | |
| Rare | Gunship Cannon | PrismR | Prism output is increased recursively for each bordering prism. | |
| Rare | Everything | Boost Buffer | Gain a small burst of speed when you pick up a health chunk. | |
Boresight | Epic | Mycologist | LookLaunch | Fully charged Sporelifts launch you in whatever direction you're looking. |
| Rare | Trident S2 | BottomHeavy | Ammo reserves are increased but recoil is more intense. | |
| Rare | FR.15833 Plate Launcher | Bouncy Plates | Plates bounce. Damage increases with each bounce. | |
| Oddity | The Cycler, AU-SI Jackrabbit, Swarm Launcher, DMLR, Lead Flinger, FR.15833 Plate Launcher, Incendiary Grenade, Shock Grenade, Acid Grenade, Gunship Cannon, Trident S2, Globbler, The Carver, Shocklance, Accelerator, Photon Disc, Scattergun, Cryo Grenade, Everything | GridGrow | Increases the size of your upgrade grid. | |
Brain Freeze | Exotic | Everything | IceCube | Hold Q to encase yourself in ice, freezing you and providing damage resistance. Jump out of the cube to create a cryo explosion and heal yourself based on how long you were encased. |
Branches | Standard | Mycologist | GrabRad | Fungal Skewer deals damage in a larger radius. |
| Standard | Lead Flinger | Breathe | Range is increased. | |
| Exotic | Swarm Launcher | FriendFire | While firing, extra pellets are created from nearby players who have a Swarm Launcher equipped. | |
Brisk Hypochondriac | Epic | Mycologist | ConsumeSpeed | Fungal Skewer only cleanses infection if you're inside it. Move faster the more of your health has been consumed after reaching max infection . |
| Rare | Everything | Brittle Battery | You take more damage but also receive more healing from health chunks. | |
| Rare | Trident S2 | TallShotgun | Fire double bullets in vertical mode. Damage is reduced. | |
| Rare | Bruiser | Bruise Protection | Health is increased, but run speed is slightly decreased. | |
| Standard | The Cycler | DoubleCartridge | Magazine size is increased. | |
| Exotic | Photon Disc | AmmoDiscs | Discs no longer have a cooldown and cost reserve ammo from your primary weapons. Ammo reserves gradually recharge over time. | |
| Rare | Lead Flinger | Fiery Fire | Bullets apply fire . | |
| Rare | Scrapper | Burst Release | Release your fuel much faster in a stronger burst of speed. | |
| Exotic | Bruiser | Cannonball | Slide in the air to cannonball downwards at great speeds. Hitting the ground with enough force triggers a special Nose Dive impact that deals increased damage but has less potent effects. | |
Capacity Waiver, Section B | Epic | Scattergun | CellAmmo | Magazine size is increased for each empty cell touching this upgrade. |
| Standard | Trident S2 | Grocery Bags | Ammo reserves are increased. | |
| Standard | Gunship Cannon | GunAmmo | Ammo reserves are increased. | |
Catapult | Rare | Mycologist | ForLaunch | Releasing your stem also launches you forward |
Centrifugal Contraption | Rare | Scattergun | HaloMSpeed | You move faster while spinning the halo. |
| Rare | Shocklance | DrillTurn | You gain increased turning speed while Auger Subroutine is active. | |
| Epic | FR.15833 Plate Launcher | ChargeRecycle | Your movement ability is partially recharged when you electrocute a target with the Plate Launcher. | |
| Rare | Glider | ChargeReroute | Heal yourself when you fire a salvo rocket at an ally. | |
| Rare | The Cycler | Shield Charge | Take reduced damage while charging. Charge time is increased. | |
| Rare | Wrangler | ChargeThief | Lassoing a broken player part refunds some Rocket Lasso charge. | |
| Rare | The Cycler | Electrified Energy | Bullets apply shock . | |
Charging Port | Epic | FR.15833 Plate Launcher | StandHeal | Intermittently heal while standing on one of your plates. |
| Rare | Incendiary Grenade | FireCharge | Grenade cooldown is reduced, but you take more fire damage. | |
Chemical Reaction | Rare | Mycologist | InfectExpl | Create an explosion when you reach max infection . |
| Rare | Lead Flinger | Elemental Funnel | While fully affected by an element, its damage type is channeled to your bullets. | |
| Exotic | Glider | DecayBomb | While airborne, your Rocket Salvo is replaced with a decay bomb. | |
| Exotic | FR.15833 Plate Launcher | Blades | Plates spin, slicing things around them with light blades. | |
| Epic | Shock Grenade | AirJump | Gain a small double jump. | |
| Exotic | Incendiary Grenade | Cluster Bomb | Your grenade explodes into clusters of more grenades. | |
| Standard | Shocklance | CoilEffect | Coils apply more of their element to targets. | |
| Standard | Shocklance | LanceRange | Range is increased. | |
| Rare | Scrapper | CoilSprings | Jump force is greatly increased when crouching. | |
Cold Call | Rare | Cryo Grenade | CryoMatch | Any outgoing damage matching this grenade's element is increased. |
| Exotic | Accelerator | GrenadeBullets | Hold R to consume your grenade and convert the rest of your magazine into explosive bullets of that grenade's element. Non-elemental grenade damage is converted to bees . | |
| Epic | Bruiser | Comet Splash | Nose Dive’s blast radius increases based on how far you dove. | |
| Standard | The Cycler | AdvanedMagazine | Reload speed is increased but magazine size is decreased. | |
| Rare | Trident S2 | KillRefund | Killing a target refunds some ammo. | |
| Standard | Trident S2 | CompRounds | Magazine size is increased. | |
| Exotic | FR.15833 Plate Launcher | MorePlates | You may fire 3 additional plates before recalling. | |
| Rare | Shocklance | Compressor | Size is increased but range is decreased. | |
Concussive Wave | Exotic | DMLR | LaserBurst | The laser periodically emits a damaging elemental burst that becomes more powerful the longer you fire. |
| Rare | The Cycler | Plasma Bullets | Fires slow-moving plasma that deals increased damage. | |
Confident Queen | Rare | Accelerator | BeeMag | Dealing damage with your other weapon no longer refills the Accelerator's magazine. Ammo capacity is increased. |
| Exotic | Acid Grenade | Fability | Grenades activate your employee's secondary ability on impact. | |
| Rare | Lead Flinger | LeadRecoil | Recoil and damage are reduced. | |
| Standard | Acid Grenade | Cooling System | Cooldown is reduced. | |
| Standard | Scrapper | JetCooldown | Your Jetpack recharges faster. | |
| Rare | Heavy Laser | CoreAmmo | Dealing melee damage to an enemy core refunds ammo to the magazine. | |
| Epic | Everything | Core Repurposing | Killing an enemy with a melee attack partially reloads your equipped weapon. | |
| Rare | Heavy Shotgun | WideS | Vertical spread is negated. Horizontal spread is slightly wider. | |
| Rare | DMLR | FastLaser | Laser damage is greatly increased, but it uses charge faster. The laser must be fully charged to fire. | |
| Exotic | The Cycler | Corrode Siphon | Enemies you corrode with any weapon have a chance to return ammo to the magazine over time. | |
| Rare | The Carver | CarverAcid | Range is increased for a short time after you are corroded . | |
| Rare | DMLR | Corrosive Laser | Laser deals acid damage. | |
| Rare | The Cycler | Corrosive Energy | Bullets apply acid . | |
| Epic | Trident S2 | AcidSatDamage | Damage is increased for a short time after you are corroded . | |
| Contraband | Everything | Elementalist | Converts all outgoing damage to the given element. | |
| Epic | Glider | FlyDodge | Double tap LEFT or RIGHT while flying to dodge in either direction. | |
| Rare | Heavy Nuke | Crafter | When your ammo reserves aren't full, hold R for a long while to craft an additional rocket. | |
| Epic | Shocklance | MagDamage | Damage increases with each shot fired before reloading. | |
| Epic | Swarm Launcher | AirSpawn | While airborne, you automatically spawn swarm pellets in front of you. Their fire rate increases the longer you're in the air. This can trigger when the Swarm Launcher is not equipped. | |
| Epic | Swarm Launcher | Repair Module | Pellets can track to players and heal them. | |
| Epic | Trident S2 | KillSlide | Slide speed is briefly increased after killing a target. | |
| Epic | Heavy Nuke | ChargeJump | While charging the Last Argument, your jump height is increased proportional to its charge. | |
| Rare | Heavy Shotgun | SSmall | Gain increased ammo reserves and fire faster at the cost of reduced damage. | |
Cryogenic Cooling | Standard | Cryo Grenade | CryoCool | Cooldown is reduced. |
Cryogenic Firing Chamber | Exotic | Scattergun | FreezeGun | Applies cryo . Fire much slower. |
Cryogenic Oven | Exotic | Cryo Grenade | Oven | While frozen , you gain increased fire rate and damage. |
Cryogenic Skewer | Epic | Mycologist | CryoGrab | Fungal Skewer applies cryo . |
| Epic | The Cycler | Battery Regeneration | While constantly shooting, every 15th bullet fired will heal you. | |
| Oddity | The Cycler | Cycling | Hamhock Saxon was once credited with the invention of the circle. Unfortunately, researchers found ample evidence of circles being used before his birth. | |
| Exotic | FR.15833 Plate Launcher | Damage Arc | Shoot a plate with an element to create an elemental explosion. | |
| Epic | Wrangler | ImmuneDash | Briefly gain immunity after using your air dash. | |
| Exotic | Wrangler | You periodically mark a nearby medium or large enemy for death, gaining increased damage against it. Killing a marked enemy moves the mark to another nearby enemy. | ||
| Exotic | Wrangler | Bounty | You periodically mark a nearby medium or large enemy for death, gaining increased damage against it. Killing a marked enemy moves the mark to another nearby enemy. | |
| Standard | Wrangler | AimWhileSliding | You can aim while sliding. | |
| Rare | The Cycler | Decay Energy | Bullets apply decay . | |
Decay Infusion | Rare | Mycologist | DecMelee | Your melee applies decay . |
| Rare | FR.15833 Plate Launcher | Decay Plates | Plates apply decay . | |
| Epic | Heavy Nuke | DecayNuke | Rockets apply decay , but are smaller and deal reduced damage. | |
| Epic | Acid Grenade | DmgExplode | You have a chance to create an acid explosion when you take damage. | |
| Exotic | The Carver | SawShield | You deflect incoming projectiles and gain damage resistance while sawing. | |
| Rare | Scrapper | Deliberate Mistake | Melee an explosive part to instantly start its fuse and increase its explosion size. | |
| Epic | AU-SI Jackrabbit | Delicious Core | Killing a core returns ammo to the magazine. | |
| Rare | Lead Flinger | KillDamage | Killing a target briefly increases your damage. | |
| Epic | DMLR | TosserTwo | When Voltaic Battery is equipped, you may cancel a reload by switching weapons when your magazine is empty to throw the battery again. Consecutive throws decrease the explosion's size and damage. | |
| Epic | Acid Grenade | Deteriorate | Grenades apply rot to metallic targets. | |
Disarmament | Rare | Scattergun | AntiGun | Deal extra damage to enemy guns parts. |
| Rare | Photon Disc | DCharges | Maximum charges are increased. | |
| Standard | Trident S2 | Discount Sniper | Aim zoom is increased. | |
| Oddity | Photon Disc | Erm | DiscWorld was shut down by Saxon circa 4069 after a major incident involving the death of 233 guests. | |
| Standard | Bruiser | DiveCancel | Jump during a Nose Dive to cancel it and keep your momentum. | |
| Standard | Bruiser | DiveCancel | Jump during a Nose Dive to cancel it and keep your momentum. | |
Dolphin Dive | Rare | Cryo Grenade | DetDown | Manual detonation is smaller and redirects your snowball downward instead of destroying it. |
| Epic | Bruiser | BubbleShield | Your Shield Projector is now a dome. | |
| Standard | FR.15833 Plate Launcher | PlateCharge | Plate Launcher battery capacity is increased. | |
| Epic | Lead Flinger | LeadCharge | Needs a longer trigger pull to fire. Damage is greatly increased. | |
| Rare | AU-SI Jackrabbit | Twins | Fires 2 shots before reloading. Damage and reload speed are increased. Spread is decreased. | |
| Exotic | Wrangler | Double Dash | Gain a second Air Dash charge. | |
| Epic | Wrangler | Double Lasso | Gain a second Rocket Lasso charge. | |
| Standard | Heavy Shotgun | SMagU | Magazine size is increased. | |
| Rare | The Cycler | Double Shot | Fire two bullets at once. Magazine size and fire rate are decreased. | |
| Rare | AU-SI Jackrabbit | Double Time | Fire a 2-shot burst. | |
| Standard | The Cycler | Slim Bullets | Magazine size is increased, but damage is slightly decreased. | |
| Standard | Gunship Cannon | DragCaps | Damage is increased, but range is decreased. | |
| Standard | Heavy Shotgun | SFInt | Fire and reload faster. | |
| Epic | The Cycler | Smart Charge | Hold the trigger to build charge. Upon release, all prepared ammo is fired very quickly. | |
| Rare | Wrangler | SlideJumpUp | Jump out of a slide to gain a burst of upward speed. | |
| Epic | Scrapper | PoleExplode | Create an elemental explosion at your position the first time you use your Grapple Pole. | |
| Epic | Wrangler | Your lasso explodes. | ||
| Epic | Wrangler | ExplosivePayload | Your lasso explodes. | |
| Contraband | The Cycler, AU-SI Jackrabbit, Swarm Launcher, DMLR, Lead Flinger, FR.15833 Plate Launcher, Incendiary Grenade, Shock Grenade, Acid Grenade, Gunship Cannon, Trident S2, Globbler, The Carver, Shocklance, Accelerator, Photon Disc, Scattergun, Cryo Grenade, Everything | GridGrowC | Increases the size of your upgrade grid. | |
| Standard | Glider | Efficient Storage | Fire an extra rocket. Rocket Salvo damage is decreased. | |
| Rare | Swarm Launcher | Electric Pellets | Pellets apply shock . | |
| Rare | FR.15833 Plate Launcher | Electrified Plates | Plates apply shock . | |
| Epic | Shock Grenade | Magnetic | Grenades magnetize toward enemies. | |
| Exotic | Everything | Synergy | Fully applying the primary element to a target has a chance to apply 10 stacks of the secondary element. | |
| Rare | The Cycler | Discharge | Charges up to release an elemental discharge that damages nearby targets. | |
| Rare | Everything | ElementalHealth | Gain health when you stop taking damage from the given elemental effect. | |
Elemental Infusion | Epic | Scattergun | HaloEle | Spinning the halo infuses your shots with the given element and consumes double the ammo. |
| Epic | Gunship Cannon | Elemental Munitions | Bullets have a chance to be infused with fire , shock , or acid . | |
| Rare | Photon Disc | UnattuneDmg | Outgoing damage matching your attuned element is increased, but any other damage is decreased. | |
| Epic | Scrapper | Elemental Overheat | Use less grapple pole energy while the chosen element is fully applied to you. | |
| Epic | Everything | ElementalRegeneration | Health regeneration starts immediately when the given elemental effect wears off. | |
| Rare | Glider | ElementalTips | Salvo rockets apply the given element. | |
| Epic | Shock Grenade | CritThrow | When you're at critical health, throwing your grenade partially recharges your movement ability. | |
| Standard | Accelerator | AccRange | Range is increased. | |
| Rare | Trident S2 | Energy Cycler | Fire rate is increased, but you must charge up before shooting. | |
| Rare | The Cycler | Energy Convergence | Targets taking damage over time from your ignition , electrocution , or corrosion give you stacks of Power. Hold R to convert all Power stacks into overflow ammo. | |
| Rare | Glider | DeadPartHealth | Gain health when you pick up a broken player. | |
| Epic | Heavy Sniper | InvSniper | Damage falloff is reversed. Max damage is increased. | |
Engineered Infection | Rare | Mycologist | EngiInfect | You now build infection when talking damage from any source. |
| Epic | DMLR | Laser Repair | The laser heals allies. Healing an ally with the laser provides some charge. | |
| Standard | Shock Grenade | Engorge | Explosion size is increased. | |
| Standard | Photon Disc | DiscLen | Discs travel further after hitting a surface. | |
| Epic | The Cycler | Power Siphon | Dealing damage with other gear returns more ammo to the magazine. Reload speed is slightly decreased. | |
| Rare | Photon Disc | RandEle | Discs have a random element, regardless of your attunement . | |
| Epic | Shock Grenade | IgniteExplode | If your grenade explosion hits an ignited target, it creates a second damaging explosion. | |
| Epic | Acid Grenade | ElectroIgnite | Hitting an electrocuted target with your grenade ignites it. | |
Exotic Flora | Rare | Mycologist | GrabEle | Fungal Skewer applies the given element. |
| Rare | Photon Disc | BigDisc | Explosion size and tumble distance are increased, but you have fewer charges. | |
| Exotic | Swarm Launcher | Explosive Pellets | Pellets explode but deal less damage. | |
| Exotic | Scrapper | HealthExpl | Create an elemental explosion when you collect a large health chunk. Collecting smaller health chunks provides a stacking damage boost. Enemy cores always drop at least 1 health chunk. | |
| Epic | Shocklance | RangeRecoil | Range is greatly increased, but so is recoil. | |
| Rare | Wrangler | TouchingRange | Rocket Lasso range is increased for each cell that touches this upgrade. | |
| Epic | The Cycler | Extralight Frame | Fire while sprinting. | |
| Exotic | Scrapper | Converts your Grapple Pole into a hovering eyeball. Press to redirect the eyeball to a new position. | ||
| Exotic | Scrapper | EyeBall | Converts your Grapple Pole into a hovering eyeball. Press to redirect the eyeball to a new position. | |
Eye of the Storm | Exotic | Mycologist | EyeBeam | Hold F to fire a beam of damaging eyeballs that apply decay proportional to your infection . |
| Exotic | Glider | Rockets ricochet to nearby targets multiple times. Rocket damage decreases with each bounce. | ||
| Exotic | Glider | RocketBounce | Rockets ricochet to nearby targets multiple times. Rocket damage decreases with each bounce. | |
| Exotic | Wrangler | EyePopper | Eyes have a chance to sprout from targets you kill. Destroy an eye to gain health and a stacking bonus to damage and move speed. | |
| Contraband | Everything | HealthRoll | Gain 50% extra max health. Collecting this upgrade rerolls all existing upgrades but doesn't change their patterns. | |
| Contraband | Characters | Gain 50% extra max health. Collecting this upgrade rerolls all existing upgrades but doesn't change their patterns. | ||
| Rare | Lead Flinger | Fan Shot | Damage is increased when hip-firing. | |
| Standard | Shock Grenade | ForceThrow | Throw grenades with more force. | |
| Standard | DMLR | MoreCharge | Gain more laser charge from dealing damage. | |
| Rare | Accelerator | FSpeedBoost | After firing a burst, gain a burst of speed for each bullet fired. | |
| Rare | Scrapper | ShockGrapple | Your Grapple Pole is partially recharged when the given element is fully applied to you. | |
| Epic | Lead Flinger | Feeling Lucky | Increased magazine size. Bullets randomly deal between 1% and 200% damage. | |
| Exotic | FR.15833 Plate Launcher | PlateLightning | Fired plates arc lightning to each other, dealing shock damage to targets between them. Magazine size is increased. | |
| Epic | Shocklance | DecayLance | Applies decay . | |
| Rare | Everything | Fire Affinity | Apply more fire to all targets. | |
| Standard | Incendiary Grenade | LessFire | Your grenade applies less of its element to you. | |
| Epic | AU-SI Jackrabbit | IgniteSpeed | Move faster while ignited and holding this weapon. | |
| Epic | Trident S2 | Fire rate is increased after igniting a target. | ||
| Epic | Trident S2 | HeatFire | Fire rate is increased after igniting a target. | |
| Standard | Everything | Fire Resistance | Take less fire damage from being ignited . | |
| Epic | Trident S2 | Incendiary Rounds | Bullets apply fire . | |
Firecracker | Exotic | Scattergun | FireCracker | Killing a shell spawns a cluster of explosions. These can trigger more explosions if they destroy shells. |
| Epic | Gunship Cannon | Firmly Planted | You move much slower while shooting, but barrels spin up to a higher fire rate. Magazine size, bullet size, and explosion size are increased. | |
| Rare | Shocklance | MeleeBoost | Dealing melee damage briefly increases the Shocklance's damage and refunds some reserve ammo. | |
| Standard | Accelerator | AccLoad | Reload speed is increased. | |
| Rare | Globbler | WaveLong | Glob waves created by Flood have an increased length. | |
Flash Freeze | Rare | Cryo Grenade | FrozenEleDmg | You deal more damage of the given element to frozen targets. |
| Exotic | Shock Grenade | DownStrike | Grenades fire lightning strikes downward as they fly. | |
| Exotic | Globbler | Wavenade | Globs create a running wave of acid when they impact a surface. | |
| Epic | Photon Disc | SuccDmg | Disc damage is briefly increased after throwing a disc. | |
| Rare | Shocklance | ChargeMag | Charge speed is increased, but magazine size is decreased. | |
| Epic | Everything | Focus Prism | When affected by an element, any outgoing damage matching that effect is increased. | |
| Rare | AU-SI Jackrabbit | Tight Spread | Bullets fire in a tighter spread but deal less damage. | |
| Standard | The Cycler | Aerodynamic Bullets | Range is increased. | |
| Exotic | Bruiser | DoubleDive | Gain a second Nose Dive charge. | |
| Standard | Bruiser | ShieldForce | Your Shield Projector pushes enemies away with more force. | |
| Standard | Bruiser | Force Redistribution | Nose Dive blast radius is increased, but damage is decreased. | |
| Rare | Globbler | FastGlob | Fire globs faster and with more force. Damage and explosion size are decreased. | |
| Epic | Heavy Laser | DmgToFire | Deal increased damage to ignited targets. The Laser Cannon applies fire more slowly. | |
| Rare | Shocklance | ChargeSpeed | Move faster while charging the Shocklance. | |
| Epic | Gunship Cannon | CompReload | Reload is disabled. Mash R to load ammo into the magazine. | |
| Epic | Everything | ShootToHeal | Killing a health chunk or battery grunt consumes it instantly for less healing and creates an elemental explosion. | |
| Epic | Scrapper | ScrapSpeed | You move faster for each stack of scrap you have. Scrap decays faster. | |
| Rare | Lead Flinger | ReloadDamage | Reloading briefly increases your damage. | |
| Epic | AU-SI Jackrabbit | Friction Compensators | Damage falloff is reset when a bullet bounces. | |
| Rare | Bruiser | LeapForce | Leap with more force when activating Nose Dive. | |
| Epic | Glider | FlyMelee | Melee size and damage are greatly increased for a short time after flying for at least 0.5 seconds. | |
Frostbiter | Epic | Scattergun | FrozeDmg | The Diffraction Driver no longer shatters targets, but deals extra damage to frozen targets. |
Frozen Assets | Epic | Cryo Grenade | NearbyHeal | Regenerate health when you're near your snowball. |
| Epic | Glider | DeadPartFuel | Your wingsuit is partially recharged the first time you pick up a broken player. | |
| Standard | Scrapper | Fuel Rations | Jetpack duration is increased. | |
| Standard | Glider | Fuel Reserves | Wingsuit fly duration is increased. | |
| Epic | Scrapper | JetpackRecharge | While using your Grapple Pole, your Jetpack recharges faster. | |
Full Potential | Rare | Scattergun | SpinMoveDmg | Spinning the halo increases damage and slows you. |
| Rare | The Cycler | Full Range | Increases range for each upgrade of a different rarity that's touching this one. | |
| Epic | Globbler | FullSpectrum | Gain a different stat boost for each upgrade of a different rarity that touches this one. | |
| Rare | Accelerator | NoBurst | Enables full-auto firing. Burst interval is slightly increased. | |
| Epic | Scrapper | ElementRefund | The first time your Grapple Pole runs out of energy, its energy is partially recharged and the given element is fully applied to you. | |
Fungal Skewer | Rare | Mycologist | MycoUpgrade | Pull a fungal skewer from the ground that immobilizes enemies and consumes infection for extra damage. |
| Epic | Heavy Nuke | NukeVolley | Fire a volley of rockets. | |
| Rare | Shocklance | FireLance | Applies fire . | |
| Epic | Heavy Shotgun | TightS | Spread is much tighter and range is increased. | |
| Epic | Incendiary Grenade | FireGamble | Throwing your grenade has a chance to instantly recharge it, but also has a chance to instantly kill you. Both chances increase on each successful recharge and reset when the grenade kills you. | |
| Epic | Acid Grenade | Gas Puddle | Grenades explode into lingering acid puddles. | |
| Rare | Acid Grenade | Gas Valves | Your grenade recharges faster while standing in an acid puddle. | |
| Epic | Shocklance | DrillSiphon | While Auger Subroutine is active and for a short time after, the Shocklance charges faster and you gain damage resistance. | |
Generative Ions | Standard | Scattergun | ScatGen | Generate more ammo from dealing damage with your other weapon. |
| Standard | Bruiser | Get Off Me | Nose Dive pushes targets away from you. | |
| Epic | AU-SI Jackrabbit | Ghosting | Bullets pierce through targets instead of bouncing. | |
| Epic | Incendiary Grenade | While ignited, you take more damage over time but also deal more damage. | ||
| Epic | Incendiary Grenade | Give and Take | While ignited , you take more damage over time but also deal more damage. | |
Glacial Blast | Rare | Cryo Grenade | BigCryo | Explosion size is increased, but so is cooldown. |
| Standard | Shocklance | LanceCap | Ammo reserves are increased. | |
| Epic | Globbler | GlobPuddle | Globs are less powerful but leave behind acid puddles. | |
| Standard | Globbler | Globblin | Globblin | |
| Rare | Globbler | SwitchDmg | Your first shot after switching to the Globbler deals increased damage. | |
| Exotic | Globbler | GlobSiphon | Hold RELOAD to consume grenade charge, greatly increasing the explosion size of your next glob. This size is increased with your globblometer . | |
| Rare | Globbler | Glorb | Reload speed is decreased, but globblometer is increased. | |
| Rare | Acid Grenade | Doubleglub | Throw 2 grenades at once in a larger spread. Explosion size is decreased. | |
| Exotic | Heavy Nuke | SoulAmmo | Killing an enemy with any weapon has a chance to regenerate reserve ammo. This chance is increased for larger enemies. Ammo refunded this way can overflow your ammo capacity up to your magazine size. | |
| Epic | Glider | HealOrbit | Small health chunks orbit you and wait to popup until you've taken enough damage. | |
| Rare | Acid Grenade | MoveCharge | Players hit by your grenade's explosion gain movement ability charge. Cooldown is slightly reduced. | |
| Rare | The Carver | AmmoMan | Magazine size and ammo capacity are increased, but you regenerate less ammo from dealing damage with your other weapon. | |
| Standard | Gunship Cannon | PrismS | Prism output is increased recursively for each bordering prism. | |
| Exotic | Incendiary Grenade, Shock Grenade, Acid Grenade, Photon Disc, Cryo Grenade | SlideGrenade | Sliding will periodically throw out your grenade without consuming a charge. Stacking this upgrade throws additional grenades. | |
| Epic | Everything | Grenade Recycling | Small health chunks recharge your grenade, but no longer heal. | |
Growth Hormones | Epic | Mycologist | InfectGrabR | Fungal Skewer radius increases with your infection . |
Growth Spurt | Standard | Mycologist | GrabHeight | Fungal Skewer is taller. |
Guidance Array | Exotic | Swarm Launcher | Pelt | Pellets spray forward with full target tracking. Magazine size and ammo capacity are greatly increased. |
| Rare | Trident S2 | Precision | Damage is increased but fire rate is decreased. Firing is no longer automatic. | |
| Rare | Trident S2 | LastDmg | Your last shot deals more damage. | |
| Rare | Globbler | GlobForce | Fire globs with more force. Recoil is increased. | |
| Epic | Gunship Cannon | Gunship | Bullets deal more damage while airborne, but less damage when touching the ground. | |
| Epic | Wrangler | Gust | Push nearby targets in the direction of your air dash. | |
Gyrocopter | Rare | Scattergun | SlowFall | Fall slower while spinning the halo. |
Hailstorm | Rare | Cryo Grenade | Multiball | Throw out multiple smaller snowballs. |
| Rare | Accelerator | AKillRate | Killing a target grants a stacking bonus to fire rate and reload speed. | |
| Rare | Shocklance | ShopVac | Charge duration is increased but you can fire at any time while charging. Damage, size, and range are increased the longer you charge. | |
| Standard | Lead Flinger | ExtraBullet | Magazine size is increased. | |
| Contraband | Everything | Cells | Standard upgrades are 1 cell. Rare upgrades are 2 cells. Epic upgrades are 3 cells. Exotic upgrades are 4 cells. | |
| Exotic | Wrangler | MeleeJump | Melee a surface below you to launch yourself upward. | |
Hard Freeze | Rare | Cryo Grenade | ExtraExpl | Manual detonation no longer destroys your snowball, and increases your the damage of its next explosion. |
| Rare | Gunship Cannon | Double Bounce | Bullets ricochet twice. | |
| Rare | DMLR | Shield Piercing | The laser pierces shields. | |
| Epic | Bruiser | ShieldElement | Your Shield Projector applies the given element to targets within its impact zone. Cooldown is increased. | |
| Exotic | Bruiser | ShieldPrison | Your Shield Projector creates a large cube that traps enemies inside. Players inside the cube heal over time. Shield duration is increased. | |
| Exotic | Photon Disc | AttunnEleChance | Outgoing damage has a chance convert to your attuned element. | |
| Epic | DMLR | Elemental Recycling | Gain laser charge when the given element is fully applied to you. | |
| Exotic | Incendiary Grenade | FireArea | Your grenade recharges faster when standing near your last grenade's explosion. | |
| Epic | Glider | Heat Exchange | Firing your Rocket Salvo while flying refunds some wingsuit charge. | |
| Standard | Heavy Laser | DmgL | Damage is increased. | |
| Epic | Incendiary Grenade | Heat Repurposing | Gain grenade charge when you are ignited . | |
| Rare | The Cycler | Overheated Battery | Bullets apply fire . | |
| Standard | Incendiary Grenade | FastCharge | Grenade cooldown is reduced. | |
| Exotic | Trident S2 | Smite | Dealing damage has a chance to smite the area in shocking lightning strikes. | |
| Rare | Globbler | HeavyGlob | Globs deal more damage but fall faster. | |
| Rare | DMLR | PowerDMR | DMR mode deals increased damage but fires slower. | |
| Exotic | Gunship Cannon | Heavy Munitions | Firing pushes you backward. Magazine size is increased, but so is recoil. | |
| Epic | The Carver | KillHeavyAmmo | Killing a core generates a small amount of reserve ammo for your equipped heavy weapon . | |
| Exotic | Acid Grenade | Heavy Support | Grenades call in a heavy weapon drop on impact. Cooldown is increased. | |
| Rare | AU-SI Jackrabbit | Heavy | Fire slower, deal more damage, and apply more fire . | |
| Rare | Swarm Launcher | High Caliber Pellets | Fire slower, high-damage pellets. | |
| Rare | Lead Flinger | Bullseye | Damage is increased, but max fire rate is decreased. | |
| Epic | FR.15833 Plate Launcher | PlateStand | While standing on one of your plates, you gain damage resistance and all of your outgoing damage is increased. | |
| Rare | Glider | AirborneDamage | You deal more damage while airborne. | |
| Rare | Gunship Cannon | Slowfire Explosions | Explosion size is increased, but fire rate is decreased | |
| Rare | Shock Grenade | ShockMatch | Any outgoing damage matching this grenade's element is increased. | |
| Epic | Wrangler | DashSlide | Slide speed is briefly increased after using your Air Dash. | |
| Exotic | Bruiser | Your Nose Dive impact creates a temporary bubble shield. | ||
| Exotic | Bruiser | Hold the Line | Your Nose Dive impact creates a temporary bubble shield. | |
| Rare | Gunship Cannon | FiringResist | Gain damage resistance while firing. | |
| Rare | Incendiary Grenade | SelfDamage | Your grenades deal more impact damage but deal extra damage to you. | |
| Rare | Lead Flinger | DmgChance | Each bullet has a chance to deal extra damage, but also has a chance to damage you. | |
| Rare | Wrangler | HeldHealth | Pulling a health chunk with your lasso equips it. Throw the chunk to create a healing explosion. | |
| Rare | Accelerator | BeeHeal | Shoot allies with bee bullets to heal them. | |
| Epic | Trident S2 | HornetFast | Move extremely fast after killing a hornet. | |
| Rare | Wrangler | Hornet Interference | Lasso a Hornet to push it away. | |
| Rare | Incendiary Grenade | FireMelee | Your melee applies fire . | |
| Rare | AU-SI Jackrabbit | Hot Potato | Fire faster while you are ignited . | |
| Rare | AU-SI Jackrabbit | FastIgnitedReload | Reload faster while ignited . | |
| Exotic | DMLR | Hot Swap | The laser becomes the default mode. Dealing damage with the laser generates ammo for a more powerful DMR mode. | |
| Rare | Glider | SalvoFall | You fall slower while aiming your Rocket Salvo. | |
| Epic | Gunship Cannon | OneShot | Magazine size is reduced to 1. Damage, explosion size, and bullet size are greatly increased. Fire rate and ammo capacity are reduced. | |
Hypersprint | Exotic | Mycologist | Hypersprint | Double-tap Sprint to enter hypersprint, building infection and pushing away small enemies. |
I'll Take That | Oddity | Mycologist | FanFly | Take their fans for yourself. You deserve it. |
Ice Armor | Rare | Cryo Grenade | FrozeResist | Gain damage resistance while you're frozen . |
Ice Pick | Rare | Scattergun | ShatSpeed | Damaging a frozen target shatters it faster. |
Ice Skates | Exotic | Everything | Skate | Hold Q to toggle Ice Skates , allowing you to move faster with less control. |
| Rare | Scrapper | SafeDuration | Grapple duration is greatly increased when out of combat. This applies to any player who uses your grapple pole. | |
| Rare | The Carver | CarverIgnite | Ammo is refunded to your magazine when you are ignited . | |
| Exotic | Shock Grenade | PocketGrenade | Grenades deal less damage in a very small radius, but recharge much faster. | |
Illegal Sprinting Technique | Epic | Scattergun | SprintTrade | You can fire while sprinting, but doing so applies the given element to yourself. |
| Exotic | AU-SI Jackrabbit | Immolator | Applying fire to a target also applies fire to you. When you ignite yourself, you gain immolation for 6.5 seconds. | |
| Epic | Incendiary Grenade | PunchCharge | Hitting an ignited target with your melee generates grenade charge. | |
| Exotic | Globbler | DamageSiphon | Taken damage builds up a meter that increases the damage of your globs. Firing a glob consumes less of the meter when your globblometer is higher. | |
| Rare | Bruiser | Improved Charging | Nose Dive cooldown is reduced. | |
| Rare | Globbler | GlobAmmo | Magazine size is increased by your globblometer . | |
| Epic | FR.15833 Plate Launcher | Improvised Explosives | Plates consume grenade charge to detonate on impact. | |
| Epic | FR.15833 Plate Launcher | Impulse Redirection | Catching a plate while mid-air boosts you upward. | |
| Rare | Scrapper | PoleJumpBoost | Players gain a burst of speed when detaching from your Grapple Pole. | |
| Epic | Incendiary Grenade, Shock Grenade, Acid Grenade, Photon Disc, Cryo Grenade | DmgToCharge | Taking damage from any source other than your grenade provides some grenade charge. | |
| Exotic | Incendiary Grenade, Shock Grenade, Acid Grenade, Photon Disc, Cryo Grenade | PennyPound | Taking damage from any source other than your grenade has a small chance to toss out a grenade. This chance is proportional to the amount of damage taken. | |
| Contraband | Incendiary Grenade, Shock Grenade, Acid Grenade, Photon Disc, Cryo Grenade | GrenadeHealth | Grenades cost health to fire and no longer have a cooldown. | |
| Rare | DMLR | Incendiary Laser | Laser deals fire damage. | |
| Rare | Trident S2 | CompressRounds | Magazine size is increased. | |
| Rare | Gunship Cannon | Power Fire | Magazine size is much larger. Max fire rate is increased, but barrels take longer to spin up. | |
| Epic | Accelerator | SpeDamage | Damage increases based on how fast you're moving. Base damage is decreased. | |
| Epic | Everything | Inertial Conductors | Your health regenerates faster while sprinting. | |
| Rare | Heavy Sniper | AirDmg | Damage is increased while airborne. | |
| Exotic | The Cycler | Infinity Burn | Gain infinite ammo. Sustained fire damages you according to this gun's element. | |
| Rare | Globbler | SurfExpl | Globs detonate when hitting a surface. | |
| Standard | Shock Grenade | LessShock | Your grenade applies less of its element to you. | |
| Epic | The Cycler | Overclocked Effect | Increases potency of the applied element. Horizontal spread is greatly increased. | |
| Contraband | Everything | CharRoll | Collecting this upgrade randomizes your employee and rerolls all existing employee upgrades, but doesn't change their patterns. | |
| Exotic | Incendiary Grenade | Combustion | Taking fire damage grants stacks of combustion . At 100 stacks you create a fiery explosion, igniting nearby enemies and healing yourself. | |
| Exotic | Heavy Sniper | ShockRod | Fire a javelin that deals increased impact damage and creates a shock explosion after a short duration. | |
Ionic Overfill | Standard | Scattergun | ScatRes | Ammo reserves are increased. |
Jetpack | Standard | Scrapper | Jetpack | Hold jump to gain height. |
| Epic | Lead Flinger | JuicedUp | Unloading your entire mag within the given time frame supercharges your next mag, increasing the damage of its bullets proportional to your mag size. | |
| Exotic | Scrapper | DoublePole | You can place up to two Grapple Poles at once. | |
| Rare | Lead Flinger | Gunpowder | Damage is increased, but so is recoil. | |
Kaleidoscopic Retort | Exotic | Mycologist | ElementRelease | Whenever an element is fully applied to you, release a burst that applies the same element to nearby targets after a short delay. |
| Epic | Glider | HealthSalvo | Rocket Salvo recharges much faster, but costs health to fire. | |
| Rare | Bruiser | Killcode | Press P 3 times to detonate yourself. | |
| Epic | Shocklance | LingerDmg | Coils linger and increase your outgoing damage when inside. | |
| Rare | Heavy Shotgun | SlowResist | While holding the Street Sweeper, you move slower and take reduced damage. | |
| Rare | DMLR | DmrDmg | Damage is increased. | |
Kinetic Boosters | Standard | Scattergun | NormalDmgUp | This weapon's non-elemental damage is increased. |
| Epic | Everything | Kinetic Effect | Move faster after the given element is fully applied to you. | |
| Rare | DMLR | LaserHover | You hover while firing the laser. | |
| Standard | Accelerator | Kinetic Focusing | Deal more damage but apply less shock . | |
| Epic | Glider | GlideSlide | Slide out of a glide to gain a large burst of speed. | |
| Rare | Bruiser | PointSlam | Nose Dive deals much more damage in a much smaller radius. | |
| Exotic | Gunship Cannon | Orbital | Bullets orbit around you. You can fire while sprinting. | |
| Standard | Wrangler | LandingRoll | Slide when landing to roll and gain a burst of speed. | |
| Standard | Swarm Launcher | Large Energy Storage | Magazine size is increased. | |
| Standard | Incendiary Grenade | Large Ignition | Explosion size is increased but impact damage is decreased. | |
| Rare | Glider | Lateral Thrusters | You can change direction while flying. | |
| Epic | Shock Grenade | Grenade Jump | Your grenades launch you straight up when hitting you. | |
| Rare | Bruiser | LeapRefund | More Nose Dive charge is refunded when you leap without diving. | |
| Exotic | Shocklance | LayCable | Press E to tether yourself to another employee. While tethered, you gain damage resistance and deal increased damage. The other employee's movement ability recharges faster. | |
| Standard | Lead Flinger | LeadPoisoning | Damage is increased. | |
| Standard | Wrangler | Air Dash duration is increased. | ||
| Standard | Wrangler | DashTime | Air Dash duration is increased. | |
| Epic | Heavy Shotgun | LoadDBoost | Your other weapons deal increased damage for a short time after reloading the Street Sweeper. | |
| Exotic | Bruiser | LightningDive | Nose Dive releases a bolt of lightning that arcs between up to 12 targets. | |
| Epic | Acid Grenade | EnderPearl | Teleport to your grenade when it lands. | |
| Standard | Trident S2 | Damage is increased while aiming. | ||
| Standard | Trident S2 | AimDmg | Damage is increased while aiming. | |
| Exotic | Photon Disc | LinkedList | After tumbling, discs switch direction and tumble again. | |
| Rare | Bruiser | Improved Cooling | Shield Projector cooldown is reduced. | |
| Exotic | Shock Grenade | Livewire | You become the grenade, exploding multiple times and gaining increased move speed. | |
| Epic | Shock Grenade | LivewireSpeed | When Livewire is active, you move even faster and can't stop sprinting. | |
Lockdown | Exotic | The Carver | Shackle | Press to shackle nearby enemies. Recharge this ability by moving quickly. |
| Rare | Trident S2 | Compact Precision | Fire a single high-damage shot while aiming. | |
| Standard | DMLR | Long Scope | Range and aim zoom are increased. | |
| Standard | Wrangler | Loose Rope | Rocket Lasso range and force are increased. | |
| Exotic | Lead Flinger | Lucky Bastard | Firing your last shot has a chance to refund ammo. | |
Lucky Harvest | Exotic | Mycologist | DoubleStalk | Gain an additional Sporelift charge |
| Rare | Lead Flinger | Scrapshot | The last bullet in the chamber explodes. | |
| Exotic | Glider | MIRV | Rocket Salvo fires a massive barrage of rockets. Cooldown is increased. | |
| Standard | AU-SI Jackrabbit | Magazine Extender | Magazine size is increased. | |
| Exotic | Everything | Magboots | Enables wallrun. | |
| Standard | Gunship Cannon | ReSpeed | Reload speed is increased. | |
| Rare | Photon Disc | SingleBounce | Directly hitting a target causes the disc to bounce toward another enemy. | |
| Epic | Incendiary Grenade | Wildfire Burn | Damaging yourself with a grenade grants wildfire . While wildfire is active, any normal damage you deal is converted to fire damage. | |
| Rare | Shock Grenade | RechargeRun | Move faster while your grenade is recharging. | |
| Epic | The Cycler | Mass Acceleration | Fire rate is increased for each bullet that's loaded into the magazine. Base fire rate is decreased. | |
| Exotic | Heavy Shotgun | LowHero | After reaching critical health, your next shot has reduced spread, increased damage + range, and heals you. This can't trigger again until you reach full health. | |
| Standard | AU-SI Jackrabbit | InternalHeaters | Bullets apply more fire . | |
| Exotic | Shocklance | Micro Detonators | Killing a target has a chance to create an elemental explosion. Targets killed by the explosion have a chance to create another explosion. | |
| Epic | Swarm Launcher | SwarmRun | You can fire while sprinting and sliding. | |
| Exotic | Accelerator | WarpLoad | On reload, you warp back in time to a previous position, then gain a small speed boost and create an explosion. | |
| Exotic | Gunship Cannon | Missiles | Fire tracking missiles. | |
| Exotic | Swarm Launcher | Mitosis | Hovering pellets consume your ammo reserves to release a rain of diving pellets that deal reduced damage. | |
| Epic | Lead Flinger | JunkAuto | Fire full-auto at a reduced fire rate. | |
| Oddity | Bruiser | ShieldBlocks | Made of harder hard-light. | |
| Rare | Photon Disc | InvRange | Damage increases the further your discs travel. Base damage is decreased. | |
| Epic | AU-SI Jackrabbit | ChargeLob | Hold R to charge up an igniting grenade shot. | |
| Rare | Accelerator | SprintDmgD | Direct hits deal increased damage while sprinting. | |
| Epic | The Cycler | Momentum Overload | Electrocuting a target increases move speed for a short time. | |
| Epic | Wrangler | MomentConvers | When landing with enough force, some of your vertical momentum is converted to horizontal speed. | |
| Standard | Heavy Laser | StableL | Recoil is decreased. | |
| Rare | Scrapper | Multithread | Use less grapple pole energy while using your grapple pole at the same time as another player | |
| Contraband | The Cycler, AU-SI Jackrabbit, Swarm Launcher, DMLR, Lead Flinger, FR.15833 Plate Launcher, Incendiary Grenade, Shock Grenade, Acid Grenade, Gunship Cannon, Trident S2, Globbler, The Carver, Shocklance, Accelerator, Photon Disc, Cryo Grenade, Everything | GridThief | Commandeers 1 column from each of your other upgrade grids. | |
| Exotic | Swarm Launcher | GrenadeSiphon | Hold R to consume reserve ammo and gain charge for your equipped grenade. | |
Mushroom Cap | Epic | Mycologist | Platforms | Hold Q to create a platform beneath you when you're airbone. Heal over time while standing on your platform. |
Mutualistic Locomotion | Rare | Mycologist | FullInfectSpd | Move faster when you're fully infected . |
Mycelial Battery | Rare | Mycologist | GrabHeal | Using Fungal Skewer heals you. |
Mycelial Network | Rare | Mycologist | GrabChargesStalk | Fungal Skewer partially recharges Sporelift. |
Mycorrhizal Rush | Epic | Mycologist | InfectFireR | Your fire rate is greatly increased for a short time after reaching max infection . |
| Standard | Glider | SalvoHeal | Rocket Salvo healing is increased. | |
| Epic | Glider | HealCharge | Your Rocket Salvo is partially recharged when you heal a target with it. | |
| Rare | Incendiary Grenade | FireMatch | Any outgoing damage matching this grenade's element is increased. | |
| Rare | FR.15833 Plate Launcher | CatchDmg | Damage is increased and you move faster while holding the Plate Launcher, but you take damage when catching or redirecting a plate. You take less damage at larger magazine sizes. | |
| Epic | Bruiser | NoseBounce | Bounce from Nose Dive into another dive. | |
Nose Dive | Standard | Bruiser | NoseDive | Jump while airborne to slam into the ground, emitting a shockwave that damages and launches nearby targets. |
| Rare | Shocklance | SprayLance2 | Greatly reduces vertical recoil when Splintered Lance is equipped. | |
| Rare | Accelerator | 5Burst | Every burst fires 5 bullets. | |
| Exotic | The Carver | Nutritious | Killing a target has a chance to drop a chunk of health. | |
| Rare | Acid Grenade | ExplodeChance | Grenades have a chance to create a second explosion of a random element. | |
| Oddity | Everything | Party | Painting grass is a fulfilling birthday activity. | |
| Exotic | Scrapper | On The Go | Attach your Grapple Pole to a player to turn them into a grapple node. Energy depletes slower when grappling to a player. | |
| Rare | Bruiser | DeathTeamHeal | All other players are healed when you die. | |
| Epic | Wrangler | OneLiner | Using a quip gives you a burst of speed. | |
| Epic | Bruiser | DiveShieldDmg | Landing a Nose Dive briefly empowers your next shield, increasing its damage and reducing its duration. This shield refunds some charge when it runs out. | |
| Epic | AU-SI Jackrabbit | ShockDef | Bullets apply shock before bouncing. | |
| Exotic | Bruiser | BAggro | Hold F to gain damage resistance and draw the attention of all enemies for a short time. | |
Organic Motility | Epic | Mycologist | StalkSpeed | Gain a burst of move speed when you release Sporelift, proportional to how long you held the stalk. |
Organic Pressure | Standard | Mycologist | StalkForce | Sporelift launches you with more force. |
| Epic | Lead Flinger | Outlaw | Killing a core refunds ammo to your magazine. | |
| Rare | Swarm Launcher | SwarmRange | Range and accuracy are increased, but magazine size is decreased. | |
| Epic | DMLR | Overcharge Cycling | Killing a target has a chance to refund DMR ammo. | |
| Standard | Acid Grenade | Overcharge | Explosion size is increased, but so is cooldown. | |
| Exotic | Acid Grenade | OverclockCharge | Your grenade is partially recharged when you get hit by an enemy's overclocked explosion. You gain more charge the closer you are to the explosion's epicenter. Overclocked explosions that would kill you instead reduce your health to 1. | |
| Rare | Gunship Cannon | Overclocked Firing Chamber | Fire rate is greatly increased but damage is decreased. | |
| Rare | The Cycler | Overclocked Firing Mechanism | Fire faster in a larger spread. | |
| Epic | The Carver | Overheat System | Applies fire . Potency increases the longer the saw is active. | |
| Epic | Swarm Launcher | MeleeSiphon | Hold R charge up a high powered melee attack. | |
| Epic | Accelerator | FinalRocket | Fire a tracking missile at the end of each burst. The missile's damage and explosion size increase with burst size. | |
| Standard | Globbler | Pack Eater | Ammo reserves are decreased. | |
| Standard | Heavy Nuke | NukeDmg | Damage is increased. | |
| Epic | FR.15833 Plate Launcher | CorrodePuddle | Firing a plate while you are corroded causes it to create an acid puddle on impact. | |
| Rare | Glider | FrontJets | Speed is increased when flying backward. | |
| Epic | Scrapper | GrappleTimeTouch | Grapple duration is increased for each unique upgrade that touches this one. | |
Patient Gambler | Exotic | Scattergun | RandDmg | The halo changes color as you spin it. Each color provides a different damage boost. |
| Exotic | Accelerator | DmgMissile | Upon taking damage, you have a chance to fire out a tracking missile. | |
| Standard | Accelerator | AccEffect | Bullets apply more of their elemental effect. | |
Peaceful Resolution | Rare | Mycologist | CombatInfect | Sporelift doesn't build infection outside of combat. |
| Rare | Photon Disc | AttuneDmg | Outgoing damage matching your attuned element is increased. | |
Permafrost Wave | Exotic | Everything | IceWave | Hold Q to send out freezing spikes of ice in every direction. |
| Exotic | AU-SI Jackrabbit | Flamethrower | Hold to fire a flamethrower. | |
Phantom Limb | Exotic | Lead Flinger | Phantom | On reload, a phantom Lead Flinger materializes and fires a copy of every bullet you fired prior to reloading. |
| Rare | Shock Grenade | ShockPierce | Your grenades phase through shields. | |
| Epic | Photon Disc | MultiDisc | Toss out an additional disc. | |
| Epic | DMLR | LaserSpeed | Move faster while firing the laser. | |
Plasma Arc | Exotic | Trident S2 | EnergyBullet | Fire a single arc of plasma that deals damage in a small area. |
| Epic | Trident S2 | CoreRefund | Killing a core has a chance to refund a large amount of ammo. | |
Pocket Blizzard | Exotic | Cryo Grenade | Blizzard | Snowballs damage nearby targets as they travel. |
| Exotic | Photon Disc | MiniDisc | Discs are less powerful and recharge much faster. | |
| Exotic | Photon Disc | Discs are less powerful and recharge much faster. | ||
| Epic | Globbler | GlobLoad | Globbler ammo refunded from dealing damage with your other weapon can overflow the magazine. | |
| Rare | Glider | ExtraHealSalvo | Rocket Salvo fires an extra healing rocket that tracks to a nearby player. | |
Pocket Sniper | Exotic | Scattergun | ScatSniper | Spinning the halo transforms the gun into a sniper, greatly increasing damage and range. A fully charged sniper shot deals full piercing damage and consumes your entire magazine. |
| Epic | Gunship Cannon | Point Demolition | Bullets no longer explode, but deal massive damage to the target they hit. | |
| Rare | Glider | Point Detonators | Salvo rockets deal increased damage but no longer explode. | |
Polar Pet | Epic | Cryo Grenade | FollowC | Snowballs follow your crosshair. |
| Rare | FR.15833 Plate Launcher | RecallSpeed | Plates recall faster. | |
| Rare | Everything | Polished Chassis | Slide speed is increased. | |
| Rare | Acid Grenade | AcidShield | Grenades give nearby players an overshield on impact. | |
| Epic | Swarm Launcher | HealPull | Hold R to consume reserve ammo and regenerate health. | |
| Epic | Wrangler | ExplosiveLaunch | Creates an explosion at your current position when you use your Rocket Lasso. | |
| Rare | DMLR | Power Core | Killing a core with the laser refunds some charge. | |
| Rare | FR.15833 Plate Launcher | Power Recall | Plate damage is greatly increased while returning to the gun and after bouncing. | |
| Epic | Swarm Launcher | SpeedyReload | Reload speed is decreased, but you move much faster while reloading. | |
| Epic | AU-SI Jackrabbit | Power Bounce | Bullets gain an extra bounce. Damage increases with each bounce. | |
| Rare | Lead Flinger | InstaReload | Press R during a random point in your reload to greatly increase its speed. | |
| Standard | Swarm Launcher | Precise Targeting | Range is increased while aiming. | |
| Standard | The Cycler | Precision Fire | Fire slower with more accuracy. | |
| Exotic | Globbler | PressureCooker | Hold the trigger to charge up your glob, increasing its damage and explosion size. Globbing up all ammo causes it to explode on you. | |
| Rare | Scrapper | JetForce | Jetpack force is increased. | |
| Rare | Heavy Laser | DmgStacks | Killing a target provides a stacking damage increase. | |
| Rare | Glider | ProprietaryPacking | Fire more rockets that deal reduced damage. | |
| Rare | Photon Disc | RunSize | Tossing out a disc while sprinting increases its explosion size. | |
| Epic | Wrangler | LassoSaturate | Your Rocket Lasso has a chance to partially recharge when you fully apply the given element to a target. | |
| Rare | DMLR | Pulverizer | Deal more damage to shells but less damage to limbs. | |
| Exotic | AU-SI Jackrabbit | BulletCharge | Hold R to charge up bullets. Release to fire all charged bullets in a rapid burst. | |
| Rare | Everything | Punch Punch | Killing an enemy with a melee attack drops additional small health chunks. | |
| Epic | Gunship Cannon | PrismEp | Prism output is increased recursively for each bordering prism. | |
Quadrabarrel | Rare | Scattergun | ScatBurst | Fire a 4-round burst. Magazine size is slightly increased. |
| Rare | Accelerator | AccExpl | Bullets have a small chance to explode on impact. | |
| Standard | Heavy Sniper | SnCharge | Charge-up speed is increased. | |
| Rare | Swarm Launcher | Group | Fire a shot of 6 pellets. Magazine size and ammo capacity are increased. | |
| Rare | Wrangler | Quick Knot | Rocket Lasso cooldown is reduced. | |
| Rare | Swarm Launcher | SpeedRelease | Releasing the swarm before your magazine is empty gives you a burst of speed. | |
| Rare | Accelerator | Speed Load | Gain a burst of speed when reloading with an empty magazine. | |
| Epic | Glider | Quickfire | Rocket Salvo fires only one rocket at a time and recharges faster. Gain an extra salvo charge for each rocket. | |
| Standard | DMLR | DMLReload | Reload speed is increased, but magazine size is decreased. | |
Quite the Tussle | Rare | Scattergun | CloseRange | Deal increased damage to targets within the given range. |
Radiant Prism | Exotic | Scattergun | ScatEle | When holding the trigger, successive shots have a chance to apply a random element. |
| Exotic | The Carver | Rage | Gain stacks of rage by killing targets. Rage increases your move speed and damage as long as you keep sawing. | |
| Rare | FR.15833 Plate Launcher | FastPlate | Plates are fired at higher speeds. | |
| Rare | Shocklance | Railshot | Fire in a tight line. Range and damage are increased. | |
| Epic | Lead Flinger | ElementSwitch | Firing toggles the element between fire and acid . | |
| Standard | The Carver | CarveRes | Ammo reserves are increased. | |
| Rare | DMLR | Rapid Charge | Dealing damage generates more laser charge, but capacity is reduced. | |
Rapid Cultivation | Standard | Mycologist | StalkCharge | Sporelift recharges faster. |
| Standard | Swarm Launcher | QuickFire | Fire faster with lower accuracy. | |
| Epic | AU-SI Jackrabbit | Core Overheat | Bullets always apply fire to enemy cores . | |
| Rare | Photon Disc | AttuneCharge | Photon Discs recharge faster while your attuned element is fully applied to you. | |
| Epic | Shocklance | The Shocklance passively charges over time. Passive charging is slowed when unequipped. | ||
| Epic | Shocklance | PassiveCharge | The Shocklance passively charges over time. Passive charging is slowed when unequipped. | |
| Standard | Glider | FastSalvo | Rocket Salvo cooldown is reduced. | |
| Rare | Scrapper | BeanFuel | Your Jetpack lasts longer but is less stable. | |
| Rare | Photon Disc | TossSpeed | Your move speed is briefly increased after tossing a disc. | |
| Standard | AU-SI Jackrabbit | Reinforced Shells | Bullets ricochet an extra time. | |
| Rare | Everything | Reinforced Plating | Health is increased. | |
| Epic | Accelerator | Remote Charging | Your magazine is refilled when you are electrocuted . | |
| Epic | Swarm Launcher | Remote Control | Hovering pellets follow your crosshair but travel slower. | |
| Standard | DMLR | Reorganized Reserves | Laser charge capacity is increased, but DMR ammo capacity is decreased. | |
| Rare | Everything | Repair Siphon | Gain health when you repair another player. | |
| Epic | The Carver | HealBurst | While firing, you periodically emit a burst that heals other nearby players. | |
| Rare | Globbler | SelfResist | Damaging yourself with a glob provides damage resistance for a short time. The globblometer lengthens this effect | |
| Epic | Accelerator | Requeen | After you are swarmed by bees , the Accelerator deals increased damage, you move faster, and you fall slower. | |
| Epic | Glider | AmmoSiphon | Use ammo reserves from your equipped weapon to lock onto extra targets with your Rocket Salvo. | |
| Epic | Lead Flinger | Junkblast | Killing a target grants a stack of Junk. Hold R to consume all your Junk and fire a large explosive bullet with combustion size proportional to the amount of Junk consumed. | |
Resonance Catapult | Epic | Scattergun | EleLaunch | Hold R to launch yourself upward, applying the given element to nearby targets and yourself. |
| Rare | Incendiary Grenade | HealOnThrow | Gain health when you throw a grenade. | |
| Oddity | FR.15833 Plate Launcher | PlateReturn | Magnetism goes both ways. | |
| Standard | The Cycler | Ricochet | Bullets ricochet. | |
| Epic | Lead Flinger | Killing a target while airborne causes you to hover for a moment. | ||
| Epic | Lead Flinger | KillHover | Killing a target while airborne causes you to hover for a moment. | |
| Rare | The Cycler | Rocket Burst | Fire a four-round burst. The last bullet in each burst is replaced with a tracking missile. | |
| Rare | Wrangler | Rocket Jump | Lasso a surface directly in front of you to launch yourself away from it. | |
| Epic | Trident S2 | CorrodedDmg | You deal extra damage to corroded targets. | |
| Rare | Heavy Sniper | SprintDmg | Direct hits deal increased damage while sprinting. | |
| Epic | Accelerator | Ruptured Spleen | Fire one massive burst. | |
| Rare | The Carver | CGlass | While sawing, you move faster but take more damage. | |
| Epic | Gunship Cannon | Safety Regulations | Each shot fires multiple bullets. Fire rate and damage are decreased. | |
| Epic | Heavy Sniper | RailAuto | Fire full-auto at a higher fire rate. Magazine size is increased. | |
| Rare | The Carver | FDamage | Damage is increased, but you take more damage while sawing. | |
| Epic | FR.15833 Plate Launcher | Salad Plates | Fire more plates at a faster rate. Plate size is reduced. | |
| Rare | Gunship Cannon | Sawed Off | Damage is increased, but so is spread. | |
| Rare | Acid Grenade | Saxonite Coating | Grenades are thrown with more force and aren't affected by gravity. | |
Saxonite Dampeners | Rare | Scattergun | Nocoil | Nullifies recoil. |
| Epic | Scrapper | GravPole | Your Grapple Pole emits an antigravity field. | |
| Exotic | Glider | Floater | Hold Q to create a cloud of Saxonite where you're looking that shackles enemies. | |
| Epic | Swarm Launcher | Scatterburst | Fire all pellets at once. Magazine size is decreased. | |
| Exotic | Heavy Laser | ScorchedEarth | Sustained fire superheats the Laser Cannon, increasing outgoing damage, consuming less ammo, and damaging you. | |
| Exotic | The Cycler | Scorching Detonation | Killing an ignited target causes it to explode. | |
| Epic | Scrapper | Scrap Funnel | Consume scrap to continue using your jetpack after its fuel has been depleted. | |
| Epic | Everything | Corpse Repurposing | Killing any target with a melee attack partially reloads your equipped weapon. | |
| Epic | Wrangler | Second Wind | Recharges your Air Dash when the given element is fully applied to you. | |
| Exotic | Heavy Shotgun | SecretPocket | The first time your magazine and reserves are depleted, hold R to load ammo from your secret pocket directly into the magazine. | |
| Epic | Lead Flinger | SelfStorage | Magazine size is increased for each occupied cell that touches this upgrade and decreased for each empty cell that touches this. | |
Severed Snowman | Exotic | Cryo Grenade | SRoll | Snowballs roll along the ground, growing in size the farther they travel. |
| Rare | Accelerator | SprintAmmo | Generate ammo over time while sprinting. If bees are applied to your bullets, your ammo regenerates faster while airborne. | |
Shardburst | Epic | Cryo Grenade | Shards | Freezing a target spawns a cluster of damaging ice shards. |
| Epic | Heavy Laser | FUtilCharge | Sustained fire builds stacks. When you stop firing, all stacks are converted into charge for your secondary ability. | |
| Epic | The Carver | Shared Sustenance | Nutritious Cores also creates health chunks for allies. | |
| Standard | FR.15833 Plate Launcher | PlateDmg | Damage is increased. | |
| Standard | Accelerator | CompProjectiles | Magazine size is increased. | |
| Epic | AU-SI Jackrabbit | StackBullets | Adds an extra pellet to each shot. | |
| Rare | FR.15833 Plate Launcher | Kebab | Plates pierce through targets. | |
| Rare | Everything | Shock Affinity | Apply more shock to all targets. | |
| Epic | Shock Grenade | Shock Funnel | Gain grenade energy when you electrocute a target with another weapon. | |
| Exotic | The Cycler | Overload Siphon | Electrocuting a target returns ammo to the magazine. | |
| Standard | Everything | Shock Resistance | Take less shock damage from being electrocuted . | |
| Rare | Accelerator | AKillSpeed | Killing a target grants a stacking move speed bonus. | |
| Epic | The Carver | CarverShock | Sawing speed is increased for a short time after you are electrocuted . | |
| Rare | DMLR | Shocking Laser | Laser deals shock damage. | |
| Epic | FR.15833 Plate Launcher | Shockwave | Plates create a shockwave on impact that pushes back enemies. | |
| Rare | Lead Flinger | Makeshift Barrel | Each shot fires 3 bullets with reduced damage. | |
| Rare | DMLR | Shredder | Deal more damage to limbs but less damage to shells. | |
| Exotic | Trident S2 | SpinShot | Continuous firing spins up to a much faster fire rate. | |
| Standard | Globbler | Ammo Eater | Magazine size is reduced. | |
| Rare | FR.15833 Plate Launcher | InvFalloff | Plate damage is increased the further they travel. | |
| Rare | AU-SI Jackrabbit | ReloadMag | Reload speed is increased, but magazine size is decreased. | |
| Rare | Accelerator | SprintSize | Bullet size is increased while sprinting. | |
| Rare | Shocklance | InvPierce | Base damage is decreased, but the damage of your shots increases for each target they pierce. | |
Skull Cracker | Epic | Scattergun | ShootMelee | Firing briefly increases your melee damage and range. |
| Rare | AU-SI Jackrabbit | Rapid Fire | Fire faster in a larger spread. Magazine size is greatly increased. | |
| Rare | FR.15833 Plate Launcher | PlateSpread | Damage is increased, but so is spread. | |
Slicing Follow-up | Epic | Cryo Grenade | ShatterMelee | Shattering a target briefly increases your melee damage. |
| Rare | Everything | Slide Buffer | Slide duration is increased for each cell that touches another upgrade. | |
| Epic | Everything | Slide Deflector | Take less damage while sliding. | |
| Rare | AU-SI Jackrabbit | Slideshot | After sliding, your next shot deals increased damage. | |
| Rare | Wrangler | LassoSlide | Slide speed is briefly increased after using your Rocket Lasso. | |
| Epic | Globbler | GloblSpeed | While holding the Globbler, the globblometer increases your move speed. | |
| Epic | The Carver | BloodCharge | Upon reaching the given threshold, all stacks of blood are consumed and your movement ability is partially recharged. | |
Slippery Ice | Standard | Cryo Grenade | CryoSpeed | Throw grenades with more force. |
| Exotic | Accelerator | RefundBurst | Each stack of the Accelerator's element you apply to targets before reloading increases the chance to refund your last burst. Some stacks are consumed upon refund. | |
| Epic | Acid Grenade | StillCharge | While standing still, your grenade recharges faster and you gain damage resistance. | |
Slushy | Epic | Cryo Grenade | CryoCharge | Gain grenade charge when you become frozen . |
| Rare | The Cycler | Slide Tracking | Bullets auto-track to targets while sliding. | |
| Epic | Everything | LongSlide | Slide duration is increased. | |
| Epic | Heavy Laser | IgniteDmgStack | Igniting targets grants a stacking damage boost. | |
| Rare | Scrapper | Solar Panel | Grapple Pole cooldown is reduced. | |
Solidified Acid | Rare | Globbler | ImpactDmg | Impact damage is increased. |
| Standard | Bruiser | NoseCooldown | Nose Dive cooldown is reduced. | |
| Exotic | Heavy Nuke | SoulReaper | Damage dealt with your other weapons is converted into Soul Reaper stacks. Stacks are consumed on your next shot to increase damage and explosion size. | |
Soybean Hull Paste | Rare | Mycologist | PlatSize | Mushroom Cap is larger. |
Space Elevator | Epic | Mycologist | AntigravGrab | Fungal Skewer creates tall antigravity fields. |
| Rare | Scrapper | GrappleBattery2 | Grapple duration is increased. | |
| Epic | Bruiser | Splash Zone | Nose Dive applies whatever element you were last affected by. | |
Spliced Coilgun | Epic | Scattergun | ARifle | Fire a lot faster with a lot more ammo and a lot less damage. |
| Epic | Photon Disc | SingleDmg | When a disc directly hits a target, it deals much more damage and no longer tumbles. | |
Splinter Virus | Exotic | Everything | ShatterV | Hold Q to freeze nearby targets who aren't frozen and instantly shatter nearby targets who are frozen. |
| Rare | Shocklance | SprayLance | Fire multiple shots with little accuracy. | |
Sporadic Sprouting | Exotic | Mycologist | ExtraGrab | After using Fungal Skewer, additional skewers sprout around it. |
Spore Release | Epic | Mycologist | Glide | Hold Space in the air to drift when Sporelift is recharging. Drifting builds infection . |
| Rare | Bruiser | LeapH | Your leap travels much further. | |
| Rare | Swarm Launcher | Sprange | Range and spread are both increased. | |
| Rare | Trident S2 | Aimer | Aim zoom is increased. While aiming, fire rate and spread are decreased and range is increased. | |
| Rare | Trident S2 | Quad | Fire a 4-round burst. Magazine size is slightly increased. | |
| Standard | Shocklance | LanceLoad | Reload speed is increased. | |
| Standard | The Cycler | Stability Module | Recoil is reduced while aiming. | |
| Standard | Gunship Cannon | Stabilizers | Spread is reduced. | |
| Standard | AU-SI Jackrabbit | Stable Grip | Recoil is decreased. | |
| Epic | AU-SI Jackrabbit | Extra ammo is added to the magazine when you gain immolation. | ||
| Epic | AU-SI Jackrabbit | ImmolatorAmmoRefill | Extra ammo is added to the magazine when you gain immolation . | |
| Epic | Glider | BigFuel | Wingsuit fly duration is increased. | |
| Rare | Shock Grenade | StaticCharge | Your grenade recharges faster while sliding. | |
| Rare | Swarm Launcher | ShockReload | Electrocuting a target with any weapon increases the Swarm Launcher's reload speed. | |
| Standard | AU-SI Jackrabbit | Steadier Aim | Spread is decreased while aiming. | |
| Standard | AU-SI Jackrabbit | Steady Aim | Range is increased while aiming. | |
| Standard | Photon Disc | DiscMag | Discs lightly magnetize toward targets. | |
| Rare | Photon Disc | DiscHeal | Discs spawn health chunks after tumbling. | |
| Rare | Scrapper | GrappleHeal | Players heal over time while attached to your Grapple Pole. | |
| Epic | FR.15833 Plate Launcher | Storage Surplus | Plate size is increased for each empty cell surrounding this one. | |
| Epic | Shocklance | LastSpiral | After firing your last shot, an additional coil is fired upward with increased size and damage. | |
Stormcloud Accumulator | Epic | DMLR | LaserShards | Firing the DMR or laser spawns cryo shards. |
| Exotic | Heavy Sniper | TrailExpl | After a short delay, a trail of explosions follows your projectile's path. | |
| Exotic | Scrapper | FireJets | Your Jetpack creates a large plume of fire that ignites any targets below you. | |
| Standard | Glider | FastFly | Fly speed is increased. | |
| Rare | Bruiser | Striking Distance | Nose Dive pulls targets toward you. | |
Structural Support | Epic | Mycologist | InfectMelee | Infection increases your melee damage. |
| Epic | Everything | LowHighlight | Deal extra damage to enemy limbs. | |
| Rare | Shock Grenade | Stun | Grenades stun enemies. | |
| Rare | DMLR | Sturdy | While firing the laser, you can't move and you gain damage resistance. Laser damage is increased. | |
| Epic | Shocklance | LingerSpeed | Coils linger and increase the move speed of any player inside. | |
Subzero Energy | Epic | The Cycler | CryoEnergy | Bullets apply cryo . |
| Exotic | The Carver | PullGrunts | Pull nearby grunts toward you while sawing. | |
| Epic | The Cycler | Exhaust Cycling | Rapidly igniting multiple targets increases the amount of fire per shot. | |
| Exotic | Heavy Laser | Supernova | Your laser creates periodic elemental explosions while firing. Explosions consume additional ammo. | |
| Rare | Everything | Surge Protector | Move faster while electrocuted . | |
| Standard | Swarm Launcher | Energy Reserves | Ammo reserves are increased. | |
| Epic | Accelerator | BeeSwarm | Create a healing swarm of bees when you reload. After a short duration, the bees begin to damage you. | |
| Rare | Shocklance | DmgStore | Piercing multiple targets builds up extra damage for your next shot. | |
| Rare | The Carver | LargeArea | Damage area is increased. | |
| Oddity | Wrangler | Switcheroo | Let's trade. | |
| Epic | Wrangler | LowHealth | Gain increased fire rate and reload speed when under full health. | |
| Rare | Shock Grenade | System Overload | Players hit by the grenade’s explosion gain increased move speed for a short time | |
| Epic | Photon Disc | AttuneWeap | Your attunement switches to the element of whatever weapon you're holding if that element is fire , shock , or acid . | |
| Epic | Trident S2 | Lightspeed | Electrocuting a target with another weapon gives you stacks of tailwind . Consume stacks while firing the Trident to move faster. | |
| Rare | DMLR | Hot Exhaust | Depleting the battery releases an elemental burst. | |
Terminal Velocity | Rare | Scattergun | HaloFireRate | Spinning the halo increases fire rate and decreases range. The halo no longer modifies spread or damage. |
| Standard | Scrapper | GrappleBattery | Grapple duration is increased. | |
| Rare | Globbler | UnoGlob | Fire only one glob with an increased explosion radius. Reload speed is increased. | |
| Epic | Swarm Launcher | Magazine Prism | Magazine size is increased for each unique upgrade that touches this one. | |
| Rare | Wrangler | FollowUp | Your melee damage and size is increased for a short time after using your Rocket Lasso. | |
| Epic | Accelerator | While holding the Accelerator, you regenerate health more quickly the faster you're moving. Regen speed is further increased when the Accelerator's element is fully applied to you. | ||
| Epic | Accelerator | SpeedRegen | While holding the Accelerator, you regenerate health more quickly the faster you're moving. Regen speed is further increased when the Accelerator's element is fully applied to you. | |
| Standard | Bruiser | Shield Cooldown | Shield Projector cooldown is reduced. | |
| Epic | Glider | IgnitionCharge | When you run out of fuel, your wingsuit is partially recharged and you are ignited . This won't trigger again until your wingsuit has charged a little on its own. | |
| Epic | Everything | AutoReload | Your weapons generate more ammo for each other when dealing damage. | |
| Epic | Heavy Sniper | TLaw | Firing pushes you backward. Ammo used for shots that don't hit any targets is refunded to reserves. | |
Thorny | Standard | Mycologist | GrabDmg | Fungal Skewer deals increased damage. |
| Epic | Accelerator | Junk Burst | Fire 3 pellets per shot with less accuracy. | |
| Exotic | Trident S2 | Killing a core grants additional charge to your ability that's closest to full charge. | ||
| Exotic | Trident S2 | MaxAbility | Killing a core grants additional charge to your ability that's closest to full charge. | |
| Exotic | Wrangler | FireDash | Air Dash ignites targets in your wake. | |
| Rare | Gunship Cannon | GunBurst | Fire a quick 5-shot burst. Explosion size is decreased and ammo reserves are increased. | |
| Epic | Shock Grenade | ShockPush | Grenades launch you away from the explosion. | |
| Standard | Swarm Launcher | SwarmSpread | Spread is reduced. | |
Tightly Packed | Standard | Cryo Grenade | CryoSize | Explosion size is increased, but so is cooldown. |
| Exotic | Gunship Cannon | Tinderbox | Mash R to overheat the gun and infuse shells with fire and increase damage. The Gunship Cannon can only reload when its magazine is empty. While overheated, you have a chance to spontaneously combust . | |
| Epic | Bruiser | NoseDecay | Nose Dive applies decay . | |
To Pieces | Epic | Scattergun | ShatAmmo | Generate ammo when you shatter a target. |
| Rare | Swarm Launcher | Regenerate more Swarm Launcher ammo from dealing damage with your other weapon. Ammo capacity is increased. | ||
| Rare | Swarm Launcher | EfficientAmmo | Regenerate more Swarm Launcher ammo from dealing damage with your other weapon. Ammo capacity is increased. | |
| Rare | Trident S2 | BigAmmo | Magazine size and ammo capacity are increased. | |
| Epic | The Cycler | Toxin Repurposing | Sustained damage increases amount of applied acid , damage, and recoil. | |
| Epic | Trident S2 | Damage is increased for each rare cell surrounding this upgrade. Recoil is increased for each other cell. | ||
| Epic | Trident S2 | DmgRecoil | Damage is increased for each rare cell surrounding this upgrade. Recoil is increased for each other cell. | |
| Epic | Globbler | Triagon | Fire three globs in a triangle. Fire rate and explosion size are decreased. | |
| Rare | DMLR | Burst | Fire a 3-round burst. | |
| Standard | Shocklance | LanceMag | Magazine size is increased. | |
| Rare | DMLR | Triple | Every 3rd bullet applies the given element. | |
| Rare | Wrangler | Jump out of a slide to gain a burst of forward speed. | ||
| Rare | Wrangler | SlideJumpForward | Jump out of a slide to gain a burst of forward speed. | |
| Standard | Wrangler | SlideReload | Dealing damage extends your slide and increases reload speed. | |
| Rare | FR.15833 Plate Launcher | FastFall | Plates travel slower and fall much faster, but their size is greatly increased. | |
Turkey's Bloodlust | Exotic | The Carver | BloodConsume | Hold R to consume all blood , increasing your damage for a while for each consumed stack. You can't gain blood while this effect is active. |
| Epic | DMLR | Energy Regeneration | Dealing damage with the laser regenerates bullets in your magazine. | |
| Epic | Incendiary Grenade | DoubleFire | Gain a second grenade charge. Cooldown is slightly increased. | |
| Epic | Gunship Cannon | GlassGun | Damage is increased, but you take more damage while holding the Gunship Cannon. | |
| Rare | Wrangler | DashLookDir | Air Dash now sends you in whatever direction you are facing, without restrictions. | |
| Epic | Bruiser | ShieldShield | Your Shield Projector grants all nearby players an overshield when placed. | |
| Rare | Trident S2 | Uncontrollable | Fire rate, recoil, and spread are increased. | |
| Rare | Acid Grenade | AcidMatch | Any outgoing damage matching this grenade's element is increased. | |
| Rare | Lead Flinger | Marksman | Aim zoom is increased. Range is greatly increase while aiming. | |
| Rare | Heavy Laser | RecDmg | Damage and recoil are increased. | |
| Epic | Accelerator | Unstable Recursion | Unstable recursion leading to unstable recursion leading to unstable recursion leading to | |
| Epic | Scrapper | BoltBarf | Hold your grenade key to barf up a damaging stream of spare parts. | |
| Oddity | Scrapper | UpsideDown | Feeling a little lightheaded? | |
| Standard | Photon Disc | DiscCharge | Cooldown is reduced. | |
| Epic | Acid Grenade | PullIn | Grenades pull targets in before exploding. | |
Vector Interdiction | Exotic | FR.15833 Plate Launcher | PingPong | Press or hold after firing a plate to redirect it. You can hold a maximum of one plate. |
| Epic | Scrapper | Vending | Your Grapple Pole creates a health chunk when placed, and creates more small chunks while grappling. Depleting a pole's energy creates a bunch of health chunks. | |
| Exotic | The Cycler | Violent Ignition | Igniting a target applies fire to nearby targets. | |
| Epic | Incendiary Grenade | CorrodeSize | Hitting a corroded target with your grenade increases the explosion size of your next grenade. | |
Virtual Muscle Memory | Standard | Scattergun | ToggleHalo | Toggle spinning the halo with . |
| Rare | Globbler | SizeWeight | Globs are fired with a random size. Max size is increased with the globblometer . | |
| Epic | Globbler | GlobEffect | Globs have a chance to be infused with a different element. Infused globs fully apply their element to targets. | |
| Rare | Incendiary Grenade | Volatile Explosives | Grenades bounce and explode on each bounce. | |
| Exotic | Lead Flinger | CoreSplosion | Killing a core causes an elemental explosion. | |
Volatile Packaging | Epic | Scattergun | VolLaunch | Launch a timed explosive when you reload. |
| Exotic | DMLR | Tosser | Throw used magazines on reload to create a shock explosion. Shoot the discarded mag to cause a second, larger explosion. Explosion power increases when less ammo is tossed. | |
| Epic | Swarm Launcher | HoverDamage | Pellet damage increases the longer they hover. | |
| Standard | Heavy Nuke | NukeCharge | Charge-up speed is increased. | |
| Epic | Accelerator | ABees | Applies bees . | |
| Epic | Broken Frame | Broke1 | Part of a broken weapon. | |
| Epic | Broken Frame | Broke3 | Part of a broken weapon. | |
| Epic | Broken Frame | Broke2 | Part of a broken weapon. | |
| Epic | Broken Frame | Broke4 | Part of a broken weapon. | |
| Rare | FR.15833 Plate Launcher | Mini Thrusters | Plates travel slower and deal more damage. | |
| Rare | Glider | FasterFly | Fly speed is increased, but so is your Rocket Salvo's cooldown. | |
| Rare | Incendiary Grenade | Healsplode | Your grenade explosions heal players. | |
| Rare | Heavy Nuke | ExtraNuke | Fire two rockets at once with reduced damage. Spread is increased. | |
| Rare | AU-SI Jackrabbit | Wild Fire | Bullets apply more fire but shoot in a much wider spread. | |
Wingsuit | Standard | Glider | WingsuitUpgrade | Hold jump to activate your wingsuit jets and fly forward. |
| Standard | Scrapper | WirelessExtenders | Grapple range is increased. | |
| Rare | Bruiser | With Me | Allies hit by your Nose Dive become briefly immune . | |
| Rare | Bruiser | With You | Making an ally immune with With Me makes you briefly immune . | |
| Epic | Scrapper | WreckingBall | Swing into enemies to damage them. | |
| Standard | Wrangler | Rocket Lasso force is increased. | ||
| Rare | Wrangler | LassoForce | Rocket Lasso force is increased. | |
| Exotic | Gunship Cannon | PrismEx | Prism output is increased recursively for each bordering prism. |
No upgrades
The fit column is the weapon or employee the upgrade attaches to, not a damage ranking. Twenty upgrades have no API name, so that column is blank.