Enemies constantly spawn. Grunts are more common.
Mycopunk mission modifiers
Check a modifier's danger and XP before you queue.
50Modifiers
9High
18Medium
9Low
50 modifiers

Fourteen modifiers have no danger rating, no XP multiplier, and no stack rule.
Before you queue
Complete side objectives and points of interest.
Modifier ledger
| Name | Danger | XP multiplier | Stackable | API name | Effect |
|---|---|---|---|---|---|
| High9 | |||||
//ERROR REDACTED// | High | ×1 | No | m_error | |
| High | ×1 | No | ge_amalgamation | The Amalgamation may appear. | |
BEES | High | ×1.5 | Yes | m_bees | Enemies have a chance to release a hornet when killed. |
Blasting Caps | High | ×1.2 | Yes | m_bigsplosion | Enemy explosions are larger. |
Dave vs Goliath | High | ×1.25 | No | m_aboms | Abominations spawn much more frequently. |
Escalation | High | ×1 | No | m_escalation | Difficulty and rewards increase the longer you stay in this mission. |
Horde | High | ×1.6 | No | m_horde | Enemies constantly spawn. Grunts are more common. |
Tread Carefully | High | ×2 | No | m_norevive | No team revives. If everyone dies, the mission fails. |
Warranty Expiration | High | ×2 | No | m_countdown | This mission is timed. When the timer runs out, players no longer regenerate health. |
| Medium18 | |||||
Bullet Hell | Medium | ×1.3 | Yes | m_autocannon | Enemies spawn with extra autocannons. |
Butter Fingers | Medium | ×1.3 | No | m_rgear | Your equipped gear is randomized every time you get repaired. |
Conductive Machinery | Medium | ×1.25 | No | m_shock_i | Normal damage applies shock to you. |
| Medium | ×1.25 | No | m_acid_i | Normal damage applies acid to you. | |
Explodungus | Medium | ×1.2 | No | m_explode | Enemy cores explode on death. |
Fairy Tale | Medium | ×1.2 | No | m_pixies | Pixies spawn more frequently. |
Fungal Workout | Medium | ×1.3 | Yes | m_fastgrunts | Grunts move much faster. |
Gallbladder | Medium | ×1.3 | No | m_puddle | Enemies leave behind an acid puddle when they die. |
Macrowave | Medium | ×1.3 | Yes | m_lasers | Enemies spawn with extra lasers. |
| Medium | ×1.25 | Yes | m_mitosis | Brutes split into grunts when killed. | |
Overclocker | Medium | ×1 | Yes | m_overclock | Enemies are more likely to be overclocked. |
Overheated Cores | Medium | ×1.25 | No | m_fire_i | Normal damage applies fire to you. |
Powder Keg | Medium | ×1.2 | Yes | m_keg | Exploders spawn more frequently. |
Sharpshooter | Medium | ×1.3 | Yes | m_sharpshooter | Deal 50% more damage to targets further than 28m, but 50% less damage to enemies closer than 28m. |
Split Personality | Medium | ×1.3 | No | m_rchar | Your employee is randomized every time you get repaired. |
Tussle | Medium | ×1.3 | Yes | m_tussle | Deal 65% more damage to targets within 18m, but 65% less damage to enemies further than 18m. |
Under Fire | Medium | ×1.3 | No | m_mortar | Enemies have a chance to release a mortar when killed. |
Unhealthy Charging | Medium | ×1.2 | No | m_charging | Players take 100% more damage, but start regenerating health 100% faster. |
| Low9 | |||||
Burn | Low | ×1 | Yes | m_fire_o | Players deal 20% more fire damage. |
Eclipse | Low | ×1.2 | No | m_eclipse | The area is shrouded in darkness. |
Electrified | Low | ×1 | Yes | m_shock_o | Players deal 20% more shock damage. |
Fog | Low | ×1.1 | No | m_fog | The area is covered in a thick fog. |
Meteor Shower | Low | ×1.7 | No | m_meteor | Meteor chunks fall from the sky. |
| Low | ×1 | Yes | m_acid_o | Players deal 20% more acid damage. | |
Saxonite Storm | Low | ×1 | No | m_saxonite | Saxonite radiation decreases gravity in the area. |
Singed Nerves | Low | ×1.05 | No | m_nostun | Enemies can't be stunned. |
Weak Link | Low | ×1 | No | m_weaklink | Enemy limbs are more likely to spawn with weakpoints. |
| —14 | |||||
| 0 | Kill enemies. Gain more progress on higher threat levels. | ||||
| 13 | Kill enemies with your melee attack. Gain more progress on higher threat levels. | ||||
| 11 | Gain progress by moving. The faster you move, the more progress you get. | ||||
Dave vs Goliah Mission Modifier | Abominations spawn much more frequently. | ||||
| 2 | Kill enemies with the element damage. Gain more progress on higher threat levels. | ||||
| 14 | Kill enemies on at least Threat the element. Some progress is lost when you die. | ||||
| 12 | Complete side objectives and points of interest. | ||||
| 8 | |||||
Mission Modifiers | Mission Modifiers | ||||
| 17 | Complete rooms in Ouroboros. | ||||
| 5 | Get the last hit on Abomination shells. | ||||
| 3 | Apply stacks of the element. | ||||
Unhealth Charging Mission Modifier | Players take twice as much damage, but start regenerating health twice as fast. | ||||
| 1 | Kill enemies with: [varies]. Gain more progress on higher threat levels. | ||||
No modifiers














